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33d55b2cd2
...
29fbcca987
8 changed files with 10 additions and 256 deletions
59
bump.c
59
bump.c
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@ -1,59 +0,0 @@
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#include <assert.h>
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#include <limits.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#define BUFSIZE (1024)
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static uint8_t some_large_buf[BUFSIZE] = {0};
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typedef struct {
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uint8_t *buf;
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size_t buflen;
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size_t bufptr;
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} fast_alloc_t;
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void *fast_alloc(fast_alloc_t *fa, size_t s) {
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if (fa->bufptr + s > fa->buflen) {
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return NULL;
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}
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void *p = fa->buf + fa->bufptr;
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fa->bufptr += s;
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return p;
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}
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void fast_alloc_init(fast_alloc_t *fa, uint8_t *buf, size_t buflen) {
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fa->buf = buf;
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fa->buflen = buflen;
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fa->bufptr = 0;
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}
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void fast_alloc_wipe(fast_alloc_t *fa) {
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fa->bufptr = 0;
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memset(fa->buf, 0, fa->buflen);
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}
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int main(void) {
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fast_alloc_t fa = {0};
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fast_alloc_init(&fa, some_large_buf, BUFSIZE);
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int *a = fast_alloc(&fa, sizeof(int));
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*a = 10;
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int *b = fast_alloc(&fa, sizeof(int));
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*b = INT_MAX;
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printf("Number: %d\n", *a);
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printf("Number: %d\n", *b);
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assert(*a == 10);
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assert(*b == INT_MAX);
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fast_alloc_wipe(&fa);
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printf("Number: %d\n", *a);
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printf("Number: %d\n", *b);
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assert(*a != 10);
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assert(*b != INT_MAX);
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printf("All ok!\n");
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}
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32
prand.c
32
prand.c
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@ -2,13 +2,14 @@
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#include <stdint.h>
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#include <stdio.h>
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#include <time.h>
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#include <unistd.h>
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#define PRAND_BUILD_SEED \
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#define BUILD_SEED \
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((uint64_t)(__TIME__[0]) * (uint64_t)(__TIME__[1]) * (uint64_t)(__TIME__[3]) * (uint64_t)(__TIME__[4]) * \
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(uint64_t)(__TIME__[6]) * (uint64_t)(__TIME__[7]))
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static uint64_t seed = PRAND_BUILD_SEED * 6364136223846793005ULL + 1;
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#define PRNG_SAVE_INTERVAL 50 // Save every 1000 calls to prand()
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static uint64_t seed = BUILD_SEED;
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uint64_t prand() {
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seed = seed * 6364136223846793005ULL + 1;
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@ -16,44 +17,31 @@ uint64_t prand() {
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}
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inline uint64_t prand_range(uint64_t min, uint64_t max) {
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uint64_t range = max - min + 1;
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uint64_t x;
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uint64_t limit = UINT64_MAX - (UINT64_MAX % range);
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do {
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x = prand();
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} while (x > limit);
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return min + (x % range);
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return min + (prand() % (max - min + 1));
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}
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void sprand(uint64_t s) {
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if (s) {
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seed ^= (s * 0x9e3779b97f4a7c15ULL) + (seed << 6) + (seed >> 2);
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seed = s;
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} else {
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seed ^= PRAND_BUILD_SEED;
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rand_reseed();
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}
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}
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#undef PRAND_BUILD_SEED
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void rand_reseed() {
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seed = BUILD_SEED;
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}
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#define PRAND_MAIN
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#ifdef PRAND_MAIN
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int main() {
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// time(NULL) provides a somewhat unique seed at runtime
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sprand(time(NULL));
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sprand(getpid());
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sprand(0);
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uint64_t rn1 = prand();
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uint64_t rn2 = prand();
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printf("rn1 = %lu\n", rn1);
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printf("rn2 = %lu\n", rn2);
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for (int i = 0; i < 40; i++) {
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uint64_t random = prand_range(0, 1000);
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printf("random = %lu\n", random);
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}
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}
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#endif
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@ -1,24 +0,0 @@
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CC ?= gcc
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CFLAGS ?= -Wall -O2
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# This is not how makefiles should be written.
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# Pretend you did not see this
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all: main.elf main_sigaction.elf
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TARGET = main.elf
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SRC = main.c
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TARGET2 = main_sigaction.elf
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SRC2 = main_sigaction.c
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$(TARGET): $(SRC)
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@echo CC $@
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@$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
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$(TARGET2): $(SRC2)
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@echo CC $@
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@$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
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clean:
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rm -f *.elf
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@ -1,17 +0,0 @@
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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void handler(int sig) {
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printf("Caught signal %d\n", sig);
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exit(1);
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}
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int main() {
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signal(SIGINT, handler); // Handle Ctrl+C
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while (1) {
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printf("Running...\n");
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sleep(1);
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}
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}
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@ -1,23 +0,0 @@
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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void handler(int sig) {
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write(1, "Caught SIGINT\n", 14); // Async-signal-safe output
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exit(1);
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}
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int main() {
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struct sigaction sa;
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sa.sa_handler = handler;
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sigemptyset(&sa.sa_mask);
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sa.sa_flags = 0;
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sigaction(SIGINT, &sa, NULL);
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while (1) {
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printf("Running...\n");
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sleep(1);
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}
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}
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@ -1,14 +0,0 @@
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CC = gcc
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CFLAGS = -Wall -O2
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TARGET = main.elf
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SRC = main.c
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#LDFLAGS =
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$(TARGET): $(SRC)
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@echo CC $@
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@$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)
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clean:
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rm -f $(TARGET)
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@ -1,31 +0,0 @@
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#include <pthread.h>
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#include <stdio.h>
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#include "spinlock.h"
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spinlock_t lock;
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int counter = 0;
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void *worker(void *arg) {
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printf("Hello from %s!\n", (char *)arg);
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for (int i = 0; i < 100000; i++) {
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acquire(&lock);
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counter++;
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release(&lock);
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}
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return NULL;
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}
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int main() {
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pthread_t thread1, thread2;
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initlock(&lock);
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pthread_create(&thread1, NULL, worker, "Thread1");
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pthread_create(&thread2, NULL, worker, "Thread2");
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pthread_join(thread1, NULL);
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pthread_join(thread2, NULL);
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printf("Counter value: %d\n", counter);
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return 0;
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}
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@ -1,66 +0,0 @@
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typedef struct {
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volatile unsigned int locked; // 0 = unlocked, 1 = locked
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} spinlock_t;
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static inline void initlock(spinlock_t *lk) {
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lk->locked = 0;
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}
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static inline void acquire(spinlock_t *lk) {
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while (__sync_lock_test_and_set(&lk->locked, 1) != 0); // spin
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}
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static inline void release(spinlock_t *lk) {
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__sync_lock_release(&lk->locked);
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}
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#ifdef ATOMIC_MUTEX
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#include <stdatomic.h>
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#include <stdbool.h>
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typedef struct {
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atomic_int flag;
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} mutex_t;
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void mutex_init(mutex_t *m) {
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atomic_store(&m->flag, 0);
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}
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void mutex_lock(mutex_t *m) {
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int expected;
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do {
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expected = 0;
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} while (!atomic_compare_exchange_weak(&m->flag, &expected, 1));
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}
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void mutex_unlock(mutex_t *m) {
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atomic_store(&m->flag, 0);
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}
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#endif
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#ifdef ATOMIC_MUTEX_RISCV
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typedef struct {
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volatile int locked;
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} spinlock_t;
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void spinlock_init(spinlock_t *lk) {
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lk->locked = 0;
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}
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void spinlock_acquire(spinlock_t *lk) {
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int tmp;
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do {
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__asm__ volatile("amoswap.w %0, %1, (%2)"
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: "=r"(tmp) // old value in tmp
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: "r"(1), "r"(&lk->locked) // store 1 into memory
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: "memory");
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} while (tmp != 0); // spin until old value was 0
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}
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void spinlock_release(spinlock_t *lk) {
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__asm__ volatile("amoswap.w zero, %1, (%0)" : : "r"(&lk->locked), "r"(0) : "memory");
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}
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#endif
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