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No commits in common. "dcfd4c01ffa2a0c7469b8d20608c0e0daa35bd51" and "d608a8167477af5637662770078492df72eb63a8" have entirely different histories.
dcfd4c01ff
...
d608a81674
6 changed files with 57 additions and 188 deletions
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@ -1,8 +1,10 @@
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CC = gcc
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CFLAGS = -Wall -O2
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CFLAGS += -DFREELIST_ALIGN
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TARGET = main.elf
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SRC = main.c freelist.c hexdump.c
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SRC = main.c freelist.c
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#LDFLAGS =
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@ -1,54 +1,37 @@
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#include "freelist.h"
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#include "stddef.h"
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#include <assert.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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struct __attribute__((packed)) FreeListBlock {
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uint16_t next_offset;
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struct FreeListBlock {
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struct FreeListBlock *next;
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};
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/* Align to nearest multiple of align */
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static inline size_t align_up_to(size_t n, size_t align) {
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return (n + align - 1) & ~(align - 1);
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}
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// Convert pointer -> 1-based offset (0 means NULL)
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static inline uint32_t ptr_to_offset(FreeList *fl, void *ptr) {
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if (!ptr)
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return 0; // NULL maps to 0
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uintptr_t diff = (uintptr_t)ptr - fl->start;
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return (uint32_t)(diff / fl->size) + 1;
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}
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// Convert 1-based offset -> pointer (0 means NULL)
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static inline void *offset_to_ptr(FreeList *fl, uint32_t offset) {
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if (offset == 0)
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return NULL; // 0 = invalid/null
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return (void *)(fl->start + (uintptr_t)(offset - 1) * fl->size);
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}
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/* Initialize the FreeList */
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int fl_init(FreeList *fl, uintptr_t start, size_t size_bytes, size_t itemsize) {
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/* Fiddle around according to your need, (void *) alignment seems to be enough,
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* but MAX_ALIGN_T is also an option. Especially for allocator implementation. */
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size_t size = align_up_to(itemsize, sizeof(void *));
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int fl_init(FreeList *fl, uintptr_t start, uintptr_t end, size_t itemsize) {
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size_t size = ALIGN(itemsize);
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if (size < sizeof(FreeListBlock) || !fl)
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return 0;
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if (!fl || end <= start)
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return EXIT_FAILURE;
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fl->start = start;
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fl->end = start + size_bytes;
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fl->end = end;
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fl->size = size;
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fl->allocated = 0;
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FreeListBlock *block = (FreeListBlock *)start;
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for (size_t offset = 1; offset < fl_capacity(fl) + 1; offset++) {
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block->next_offset = (int32_t)offset;
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block = offset_to_ptr(fl, offset);
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for (size_t i = 0; i < fl_capacity(fl); i++) {
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block->next = (FreeListBlock *)((void *)block + size);
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block = block->next;
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}
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block->next_offset = 0; /* Last block */
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fl->free = (FreeListBlock *)start;
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block->next = NULL;
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return 1;
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fl->free = (FreeListBlock *)start;
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return EXIT_SUCCESS;
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}
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/* Allocate some memory from the FreeList */
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@ -58,32 +41,26 @@ void *fl_alloc(FreeList *fl) {
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FreeListBlock *m = fl->free;
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fl->free = offset_to_ptr(fl, fl->free->next_offset); /* May be null, which is fine */
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fl->free = fl->free->next;
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fl->allocated++;
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/* Wipe it before sending it out, could use memset
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* here, or even wiping the entire block */
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m->next_offset = 0;
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/* For reference: */
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// memset((void *)m, 0, fl->size); /* Wipe entire block */
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// memset((void *)m, 0, sizeof(FreeListBlock)); /* Wipe only header */
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memset((void *)m, 0, sizeof(FreeListBlock));
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return ((void *)m);
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}
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/* Return some memory to the FreeList */
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int fl_free(FreeList *fl, void *ptr) {
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if (!fl_is_managed(fl, ptr))
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return 0; /* We cant free memory we do not own */
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if (!fl_is_managed(fl, ptr)) {
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return EXIT_FAILURE; /* We cant free memory we do not own */
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}
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FreeListBlock *block = (FreeListBlock *)ptr;
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FreeListBlock *block = (FreeListBlock *)(uintptr_t)ptr;
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block->next_offset = ptr_to_offset(fl, fl->free); /* May be null, which is fine */
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block->next = fl->free;
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fl->free = block;
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fl->allocated--;
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return 1;
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return EXIT_SUCCESS;
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}
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/* Returns how many slots are occupied */
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@ -103,13 +80,7 @@ size_t fl_capacity(FreeList *fl) {
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/* Check if a piece of memory is managed by the FreeList */
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int fl_is_managed(FreeList *fl, void *ptr) {
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uintptr_t p = (uintptr_t)ptr;
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if (p < fl->start || p >= fl->end) {
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return 0; // outside pool
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}
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return ((p - fl->start) % fl->size) == 0; // aligned to block
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return ((uintptr_t)ptr >= fl->start && (uintptr_t)ptr < fl->end);
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}
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/* Returns the ratio of metadata versus data as a scalar in range 0..1 */
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@ -122,16 +93,9 @@ size_t fl_check(FreeList *fl) {
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int avail = 0;
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FreeListBlock *cursor = fl->free;
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while (cursor) {
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while (cursor->next != NULL) {
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avail++;
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if (!fl_is_managed(fl, cursor) || avail > fl_capacity(fl))
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return 0;
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if (cursor->next_offset == 0)
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break;
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cursor = offset_to_ptr(fl, cursor->next_offset);
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cursor = cursor->next;
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}
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return avail;
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@ -5,6 +5,18 @@
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#include <stdint.h>
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#include <stdlib.h>
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/* Align to nearest multiple of align */
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static inline size_t align_up_to(size_t n, size_t align) {
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return (n + align - 1) & ~(align - 1);
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}
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/* Fiddle these around according to your need. Delete or check makefile */
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#ifdef FREELIST_ALIGN
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#define ALIGN(x) (align_up_to(x, sizeof(void *)))
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#else
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#define ALIGN(x) (x)
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#endif
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typedef struct FreeListBlock FreeListBlock;
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typedef struct {
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@ -15,7 +27,7 @@ typedef struct {
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size_t allocated;
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} FreeList;
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int fl_init(FreeList *fl, uintptr_t start, size_t size_bytes, size_t itemsize);
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int fl_init(FreeList *fl, uintptr_t start, uintptr_t end, size_t itemsize);
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int fl_free(FreeList *fl, void *ptr);
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int fl_is_managed(FreeList *fl, void *ptr);
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void *fl_alloc(FreeList *fl);
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@ -1,35 +0,0 @@
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#include <ctype.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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void hexdump(const void *data, size_t size) {
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const unsigned char *p = (const unsigned char *)data;
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size_t i, j;
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for (i = 0; i < size; i += 16) {
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// Print offset
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printf("%08zx ", i);
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// Print hex bytes
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for (j = 0; j < 16; j++) {
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if (i + j < size) {
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printf("%02X ", p[i + j]);
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} else {
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printf(" "); // padding for incomplete lines
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}
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if (j == 7)
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printf(" "); // extra space in middle
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}
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printf(" |");
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// Print ASCII characters
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for (j = 0; j < 16 && i + j < size; j++) {
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unsigned char c = p[i + j];
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printf("%c", isprint(c) ? c : '.');
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}
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printf("|\n");
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}
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}
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@ -1,8 +0,0 @@
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#ifndef HEXDUMP_H
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#define HEXDUMP_H
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#include <stddef.h>
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void hexdump(const void *data, size_t size);
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#endif // HEXDUMP_H
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@ -1,5 +1,4 @@
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#include "freelist.h"
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#include "hexdump.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -18,63 +17,31 @@ void printvec(const Vec3 *v) {
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printf("Vec3: (%d, %d, %d)\n", v->x, v->y, v->z);
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}
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/* For testing crc poly 0x04C11DB7 */
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uint32_t crc32(const uint8_t *data, size_t length);
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#define BUFFER_SIZE (128)
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#define BUFFER_SIZE (4096)
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int main() {
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FreeList fl;
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const char *mem = malloc(BUFFER_SIZE);
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/* Here we split our malloc'ed memory into three parts, we pass one of
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* them to our freelist, and keep the other two (head/tail) to check for
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* overwrites:
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*
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* | Headblock | Freelist block | Tailblock |
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* | 1x | 2x | 1x |
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*/
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void *headblock = malloc(BUFFER_SIZE * 2);
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void *tailblock = headblock + (BUFFER_SIZE + BUFFER_SIZE / 2);
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void *mem = headblock + (BUFFER_SIZE / 2);
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/* Set these buffers to something known and randomize the buffer we give to the freelist */
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memset(mem, arc4random(), BUFFER_SIZE);
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memset(headblock, 0xAB, BUFFER_SIZE / 2);
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memset(tailblock, 0xF0, BUFFER_SIZE / 2);
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/* Store these for reference at the end of the testing */
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const uint32_t tail_crc = crc32(tailblock, BUFFER_SIZE / 2);
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const uint32_t head_crc = crc32(headblock, BUFFER_SIZE / 2);
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/* Display a nice hexdump so you can see the layout */
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hexdump(headblock, BUFFER_SIZE * 2);
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if (!fl_init(&fl, (uintptr_t)mem, BUFFER_SIZE, sizeof(Vec3))) {
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printf("Freelist failed to initialize!\n");
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exit(EXIT_FAILURE);
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}
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fl_init(&fl, (uintptr_t)mem, (uintptr_t)mem + BUFFER_SIZE, sizeof(Vec3));
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const size_t cap = fl_capacity(&fl);
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printf("Item size: %lu\n", sizeof(Vec3));
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printf("FreeList Capacity: %lu\n", cap);
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printf("Buffer size: %d\n", BUFFER_SIZE);
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printf("Freelist Blocksize: %lu\n", fl.size);
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printf("Space utilization internal: %.2f%%\n", 100.0 * fl_utilization(&fl, sizeof(Vec3)));
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printf("Space utilization external: %.2f%%\n", 100.0 * ((float)fl.size * cap) / BUFFER_SIZE);
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assert(fl_available(&fl) == cap);
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assert(fl_check(&fl) == cap);
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Vec3 *a = fl_alloc(&fl);
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Vec3 *b = fl_alloc(&fl);
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Vec3 *c = fl_alloc(&fl);
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memset(a, 0xCA, sizeof(Vec3));
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memset(b, 0xCB, sizeof(Vec3));
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memset(c, 0xCC, sizeof(Vec3));
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memset(a, 0x23, sizeof(Vec3));
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memset(b, 0x24, sizeof(Vec3));
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memset(c, 0x25, sizeof(Vec3));
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*a = vec3_new(0xAAAA, 0xAAAA, 0xAAAA);
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*a = vec3_new(12, 13, 435);
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*b = vec3_new(192, 199, 435);
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*c = vec3_new(432, 11, 435);
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@ -87,9 +54,9 @@ int main() {
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printf("Available: %zu of %zu\n", fl_available(&fl), fl_capacity(&fl));
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assert(fl_free(&fl, a));
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assert(fl_free(&fl, b));
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assert(fl_free(&fl, c));
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assert(fl_free(&fl, a) == EXIT_SUCCESS);
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assert(fl_free(&fl, b) == EXIT_SUCCESS);
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assert(fl_free(&fl, c) == EXIT_SUCCESS);
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printf("Available: %zu of %zu\n", fl_available(&fl), fl_capacity(&fl));
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@ -105,10 +72,6 @@ int main() {
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ptr_buf[i] = (uintptr_t)fl_alloc(&fl);
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}
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/* Write some data to the last element to catch out of bounds writes */
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size_t last_elem = fl_capacity(&fl) - 1;
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memset((void *)ptr_buf[last_elem], 0x42, sizeof(Vec3));
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assert(0 == fl_available(&fl));
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assert(fl_allocated(&fl) == fl_capacity(&fl));
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assert(fl_check(&fl) == 0);
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@ -118,39 +81,10 @@ int main() {
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fl_free(&fl, (void *)ptr_buf[i]);
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}
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free(ptr_buf);
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/* All slots are free here */
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assert(cap == fl_available(&fl));
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assert(fl_allocated(&fl) == 0);
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assert(fl_check(&fl) == cap);
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/* Check so our head and tail blocks are intact */
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assert(crc32(headblock, BUFFER_SIZE / 2) == head_crc);
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assert(crc32(tailblock, BUFFER_SIZE / 2) == tail_crc);
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/* Hexdump the heap, free the block and declare victory */
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hexdump(headblock, BUFFER_SIZE * 2);
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free(headblock);
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printf("All tests passed!\n");
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return 0;
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}
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uint32_t crc32(const uint8_t *data, size_t length) {
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uint32_t crc = 0xFFFFFFFF;
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uint32_t poly = 0x04C11DB7;
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for (size_t i = 0; i < length; i++) {
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crc ^= ((uint32_t)data[i]) << 24;
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for (int j = 0; j < 8; j++) {
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if (crc & 0x80000000) {
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crc = (crc << 1) ^ poly;
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} else {
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crc <<= 1;
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}
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}
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}
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return crc ^ 0xFFFFFFFF;
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}
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