#include #include void buf_append_i8(uint8_t *buf, int8_t value, size_t *index); void buf_append_u8(uint8_t *buf, uint8_t value, size_t *index); void buf_append_i16(uint8_t *buf, int16_t value, size_t *index); void buf_append_u16(uint8_t *buf, uint16_t value, size_t *index); void buf_append_i32(uint8_t *buf, int32_t value, size_t *index); void buf_append_u32(uint8_t *buf, uint32_t value, size_t *index); void buf_append_i64(uint8_t *buf, int64_t value, size_t *index); void buf_append_u64(uint8_t *buf, uint64_t value, size_t *index); int8_t buf_read_i8(const uint8_t *buf, size_t *index); uint8_t buf_read_u8(const uint8_t *buf, size_t *index); int16_t buf_read_i16(const uint8_t *buf, size_t *index); uint16_t buf_read_u16(const uint8_t *buf, size_t *index); int32_t buf_read_i32(const uint8_t *buf, size_t *index); uint32_t buf_read_u32(const uint8_t *buf, size_t *index); int64_t buf_read_i64(const uint8_t *buf, size_t *index); uint64_t buf_read_u64(const uint8_t *buf, size_t *index); /* * Float stuff */ // void buf_append_f16(uint8_t *buf, float value, size_t *index); // void buf_append_f16(uint8_t *buf, float value, float scale, size_t *index); // void buf_append_f32(uint8_t *buf, float value, size_t *index); // void buf_append_f32_auto(uint8_t *buf, float value, size_t *index); // // void buf_append_f64(uint8_t *buf, double value, size_t *index); // void buf_append_f64_auto(uint8_t *buf, double value, size_t *index); // float buf_read_f16(const uint8_t *buf, size_t *index); // float buf_read_f16(const uint8_t *buf, float scale, size_t *index); // // float buf_read_f32(const uint8_t *buf, size_t *index); // float buf_read_f32_auto(const uint8_t *buf, size_t *index); // // double buf_read_f64(const uint8_t *buf, size_t *index); // double buf_read_f64_auto(const uint8_t *buf, size_t *index);