156 lines
4.4 KiB
C
156 lines
4.4 KiB
C
#include "freelist.h"
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#include "hexdump.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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typedef struct {
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int x, y, z;
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} Vec3;
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Vec3 vec3_new(int a, int b, int c) {
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return (Vec3){a, b, c};
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}
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// Print function
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void printvec(const Vec3 *v) {
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printf("Vec3: (%d, %d, %d)\n", v->x, v->y, v->z);
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}
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/* For testing crc poly 0x04C11DB7 */
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uint32_t crc32(const uint8_t *data, size_t length);
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#define BUFFER_SIZE (128)
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int main() {
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FreeList fl;
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/* Here we split our malloc'ed memory into three parts, we pass one of
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* them to our freelist, and keep the other two (head/tail) to check for
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* overwrites:
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*
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* | Headblock | Freelist block | Tailblock |
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* | 1x | 2x | 1x |
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*/
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void *headblock = malloc(BUFFER_SIZE * 2);
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void *tailblock = headblock + (BUFFER_SIZE + BUFFER_SIZE / 2);
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void *mem = headblock + (BUFFER_SIZE / 2);
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/* Set these buffers to something known and randomize the buffer we give to the freelist */
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memset(mem, arc4random(), BUFFER_SIZE);
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memset(headblock, 0xAB, BUFFER_SIZE / 2);
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memset(tailblock, 0xF0, BUFFER_SIZE / 2);
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/* Store these for reference at the end of the testing */
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const uint32_t tail_crc = crc32(tailblock, BUFFER_SIZE / 2);
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const uint32_t head_crc = crc32(headblock, BUFFER_SIZE / 2);
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/* Display a nice hexdump so you can see the layout */
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hexdump(headblock, BUFFER_SIZE * 2, 32);
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if (!fl_init(&fl, (uintptr_t)mem, BUFFER_SIZE, sizeof(Vec3))) {
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printf("Freelist failed to initialize!\n");
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exit(EXIT_FAILURE);
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}
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const size_t cap = fl_capacity(&fl);
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printf("Item size: %lu\n", sizeof(Vec3));
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printf("FreeList Capacity: %lu\n", cap);
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printf("Buffer size: %d\n", BUFFER_SIZE);
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printf("Freelist Blocksize: %lu\n", fl.size);
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printf("Space utilization internal: %.2f%%\n", 100.0 * fl_utilization(&fl, sizeof(Vec3)));
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printf("Space utilization external: %.2f%%\n", 100.0 * ((float)fl.size * cap) / BUFFER_SIZE);
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assert(fl_available(&fl) == cap);
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assert(fl_check(&fl) == cap);
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Vec3 *a = fl_alloc(&fl);
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Vec3 *b = fl_alloc(&fl);
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Vec3 *c = fl_alloc(&fl);
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memset(a, 0xCA, sizeof(Vec3));
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memset(b, 0xCB, sizeof(Vec3));
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memset(c, 0xCC, sizeof(Vec3));
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*a = vec3_new(0xAAAA, 0xAAAA, 0xAAAA);
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*b = vec3_new(192, 199, 435);
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*c = vec3_new(432, 11, 435);
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printvec(a);
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printvec(b);
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printvec(c);
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assert(fl_check(&fl) == cap - 3);
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assert(fl_capacity(&fl) == fl_available(&fl) + 3);
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printf("Available: %zu of %zu\n", fl_available(&fl), fl_capacity(&fl));
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assert(fl_free(&fl, a));
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assert(fl_free(&fl, b));
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assert(fl_free(&fl, c));
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printf("Available: %zu of %zu\n", fl_available(&fl), fl_capacity(&fl));
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assert(fl_check(&fl) == fl_capacity(&fl) - fl_allocated(&fl));
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assert(fl_allocated(&fl) == 0);
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/* All memory is free here */
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uintptr_t *ptr_buf = malloc(sizeof(uintptr_t) * fl_capacity(&fl));
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/* Fill it up */
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for (int i = 0; i < fl_capacity(&fl); i++) {
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ptr_buf[i] = (uintptr_t)fl_alloc(&fl);
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}
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/* Write some data to the last element to catch out of bounds writes */
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size_t last_elem = fl_capacity(&fl) - 1;
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memset((void *)ptr_buf[last_elem], 0x42, sizeof(Vec3));
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assert(0 == fl_available(&fl));
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assert(fl_allocated(&fl) == fl_capacity(&fl));
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assert(fl_check(&fl) == 0);
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/* Return it all */
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for (int i = 0; i < fl_capacity(&fl); i++) {
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fl_free(&fl, (void *)ptr_buf[i]);
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}
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free(ptr_buf);
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/* All slots are free here */
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assert(cap == fl_available(&fl));
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assert(fl_allocated(&fl) == 0);
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assert(fl_check(&fl) == cap);
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/* Check so our head and tail blocks are intact */
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assert(crc32(headblock, BUFFER_SIZE / 2) == head_crc);
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assert(crc32(tailblock, BUFFER_SIZE / 2) == tail_crc);
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/* Hexdump the heap, free the block and declare victory */
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hexdump(headblock, BUFFER_SIZE * 2, 32);
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free(headblock);
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printf("All tests passed!\n");
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return 0;
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}
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uint32_t crc32(const uint8_t *data, size_t length) {
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uint32_t crc = 0xFFFFFFFF;
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uint32_t poly = 0x04C11DB7;
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for (size_t i = 0; i < length; i++) {
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crc ^= ((uint32_t)data[i]) << 24;
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for (int j = 0; j < 8; j++) {
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if (crc & 0x80000000) {
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crc = (crc << 1) ^ poly;
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} else {
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crc <<= 1;
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}
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}
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}
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return crc ^ 0xFFFFFFFF;
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}
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