CPlay/lua_embed/main.c
2025-05-18 22:28:53 +02:00

33 lines
832 B
C

#include <lauxlib.h>
#include <lua.h>
#include <lualib.h>
// A simple C function to add two numbers
int c_add(lua_State *L) {
double a = luaL_checknumber(L, 1);
double b = luaL_checknumber(L, 2);
lua_pushnumber(L, a + b);
return 1; // one return value
}
int main(void) {
lua_State *L = luaL_newstate();
luaL_openlibs(L); // Load Lua standard libraries
const lua_Number ver = lua_version(NULL);
printf("Lua version: %.2f\n", ver);
printf("Lua version: %s\n", LUA_VERSION);
// Register the C function as a global Lua function
lua_register(L, "c_add", c_add);
// Run the Lua script
if (luaL_dofile(L, "script.lua") != LUA_OK) {
fprintf(stderr, "Error: %s\n", lua_tostring(L, -1));
lua_pop(L, 1); // remove error message
}
lua_close(L);
return 0;
}