Programs
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75
wash/src/wash/program/WashingProgram1.java
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75
wash/src/wash/program/WashingProgram1.java
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package wash.program;
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import actor.ActorThread;
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import wash.control.Settings;
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import wash.control.WashingMessage;
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import wash.io.WashingIO;
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import static wash.control.WashingMessage.Order.*;
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/**
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* Program 3 for washing machine. This also serves as an example of how washing
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* programs can be structured.
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*
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* This short program stops all regulation of temperature and water levels,
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* stops the barrel from spinning, and drains the machine of water.
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*
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* It can be used after an emergency stop (program 0) or a power failure.
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*/
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public class WashingProgram1 extends ActorThread<WashingMessage> {
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private WashingIO io;
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private ActorThread<WashingMessage> temp;
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private ActorThread<WashingMessage> water;
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private ActorThread<WashingMessage> spin;
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public WashingProgram1(WashingIO io,
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ActorThread<WashingMessage> temp,
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ActorThread<WashingMessage> water,
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ActorThread<WashingMessage> spin) {
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this.io = io;
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this.temp = temp;
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this.water = water;
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this.spin = spin;
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}
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@Override
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public void run() {
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try {
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System.out.println("washing program 1 started.");
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// Lock the hatch
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io.lock(true);
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// Instruct SpinController to rotate barrel slowly, back and forth
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// Expect an acknowledgment in response.
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System.out.println("setting SPIN_SLOW...");
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spin.send(new WashingMessage(this, SPIN_SLOW));
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WashingMessage ack1 = receive();
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System.out.println("washing program 1 got " + ack1);
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// Spin for five simulated minutes (one minute == 60000 milliseconds)
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Thread.sleep(5 * 60000 / Settings.SPEEDUP);
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// Instruct SpinController to stop spin barrel spin.
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// Expect an acknowledgment in response.
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System.out.println("setting SPIN_OFF...");
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spin.send(new WashingMessage(this, SPIN_OFF));
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WashingMessage ack2 = receive();
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System.out.println("washing program 1 got " + ack2);
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// usleep(1000);
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// Now that the barrel has stopped, it is safe to open the hatch.
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io.lock(false);
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System.out.println("washing program 1 unlocked hatch");
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} catch (InterruptedException e) {
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// If we end up here, it means the program was interrupt()'ed:
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// set all controllers to idle
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temp.send(new WashingMessage(this, TEMP_IDLE));
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water.send(new WashingMessage(this, WATER_IDLE));
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spin.send(new WashingMessage(this, SPIN_OFF));
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System.out.println("washing program terminated");
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}
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}
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}
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59
wash/src/wash/program/WashingProgram2.java
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wash/src/wash/program/WashingProgram2.java
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package wash.program;
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import actor.ActorThread;
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import wash.control.Settings;
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import wash.control.WashingMessage;
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import wash.io.WashingIO;
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import static wash.control.WashingMessage.Order.*;
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/**
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* Program 3 for washing machine. This also serves as an example of how washing
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* programs can be structured.
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*
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* This short program stops all regulation of temperature and water levels,
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* stops the barrel from spinning, and drains the machine of water.
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*
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* It can be used after an emergency stop (program 0) or a power failure.
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*/
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public class WashingProgram2 extends ActorThread<WashingMessage> {
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private WashingIO io;
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private ActorThread<WashingMessage> temp;
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private ActorThread<WashingMessage> water;
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private ActorThread<WashingMessage> spin;
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public WashingProgram2(WashingIO io,
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ActorThread<WashingMessage> temp,
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ActorThread<WashingMessage> water,
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ActorThread<WashingMessage> spin) {
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this.io = io;
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this.temp = temp;
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this.water = water;
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this.spin = spin;
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}
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@Override
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public void run() {
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try {
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System.out.println("Washing program 2 starting.");
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// Lock the hatch
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io.lock(true);
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// Spin for five simulated minutes (one minute == 60000 milliseconds)
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Thread.sleep(5 * 60000 / Settings.SPEEDUP);
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// Now that the barrel has stopped, it is safe to open the hatch.
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io.lock(false);
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System.out.println("Washing program 2 finished.");
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} catch (InterruptedException e) {
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// If we end up here, it means the program was interrupt()'ed:
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// set all controllers to idle
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temp.send(new WashingMessage(this, TEMP_IDLE));
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water.send(new WashingMessage(this, WATER_IDLE));
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spin.send(new WashingMessage(this, SPIN_OFF));
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System.out.println("washing program terminated");
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}
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}
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}
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66
wash/src/wash/program/WashingProgram3.java
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66
wash/src/wash/program/WashingProgram3.java
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package wash.program;
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import actor.ActorThread;
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import wash.control.WashingMessage;
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import wash.io.WashingIO;
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import static wash.control.WashingMessage.Order.*;
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/**
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* Program 3 for washing machine. This also serves as an example of how washing
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* programs can be structured.
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*
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* This short program stops all regulation of temperature and water levels,
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* stops the barrel from spinning, and drains the machine of water.
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*
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* It can be used after an emergency stop (program 0) or a power failure.
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*/
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public class WashingProgram3 extends ActorThread<WashingMessage> {
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private WashingIO io;
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private ActorThread<WashingMessage> temp;
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private ActorThread<WashingMessage> water;
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private ActorThread<WashingMessage> spin;
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public WashingProgram3(WashingIO io,
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ActorThread<WashingMessage> temp,
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ActorThread<WashingMessage> water,
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ActorThread<WashingMessage> spin)
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{
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this.io = io;
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this.temp = temp;
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this.water = water;
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this.spin = spin;
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}
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@Override
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public void run() {
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try {
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System.out.println("washing program 3 started");
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io.lock(true);
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// Switch off heating
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temp.send(new WashingMessage(this, TEMP_IDLE));
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System.out.println(receive());
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temp.send(new WashingMessage(this, TEMP_SET_40));
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System.out.println(receive());
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// Thread.sleep(5 * 60000 / Settings.SPEEDUP);
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// Unlock hatch
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io.lock(false);
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System.out.println("Washing program 3 finished");
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} catch (InterruptedException e) {
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// If we end up here, it means the program was interrupt()'ed:
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// set all controllers to idle
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temp.send(new WashingMessage(this, TEMP_IDLE));
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water.send(new WashingMessage(this, WATER_IDLE));
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spin.send(new WashingMessage(this, SPIN_OFF));
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System.out.println("washing program 3 terminated");
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}
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}
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}
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80
wash/src/wash/program/WashingProgramN.java
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80
wash/src/wash/program/WashingProgramN.java
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package wash.program;
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import actor.ActorThread;
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import wash.control.WashingMessage;
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import wash.io.WashingIO;
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import static wash.control.WashingMessage.Order.*;
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/**
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* Program 3 for washing machine. This also serves as an example of how washing
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* programs can be structured.
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*
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* This short program stops all regulation of temperature and water levels,
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* stops the barrel from spinning, and drains the machine of water.
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*
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* It can be used after an emergency stop (program 0) or a power failure.
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*/
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public class WashingProgramN extends ActorThread<WashingMessage> {
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private WashingIO io;
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private ActorThread<WashingMessage> temp;
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private ActorThread<WashingMessage> water;
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private ActorThread<WashingMessage> spin;
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public WashingProgramN(WashingIO io,
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ActorThread<WashingMessage> temp,
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ActorThread<WashingMessage> water,
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ActorThread<WashingMessage> spin)
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{
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this.io = io;
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this.temp = temp;
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this.water = water;
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this.spin = spin;
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}
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@Override
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public void run() {
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try {
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System.out.println("User pressed stop button");
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// Switch off heating
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temp.send(new WashingMessage(this, TEMP_IDLE));
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// Wait for temperature controller to acknowledge
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WashingMessage ack1 = receive();
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System.out.println("got " + ack1);
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// Drain barrel, which may take some time. To ensure the barrel
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// is drained before we continue, an acknowledgment is required.
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water.send(new WashingMessage(this, WATER_DRAIN));
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WashingMessage ack2 = receive(); // wait for acknowledgment
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System.out.println("got " + ack2);
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// Now that the barrel is drained, we can turn off water regulation.
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water.send(new WashingMessage(this, WATER_IDLE));
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WashingMessage ack3 = receive(); // wait for acknowledgment
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System.out.println("got " + ack3);
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// Switch off spin. We expect an acknowledgment, to ensure
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// the hatch isn't opened while the barrel is spinning.
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spin.send(new WashingMessage(this, SPIN_OFF));
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WashingMessage ack4 = receive(); // wait for acknowledgment
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System.out.println("got " + ack4);
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// Unlock hatch
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io.lock(false);
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System.out.println("washing stop program finished");
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} catch (InterruptedException e) {
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// If we end up here, it means the program was interrupt()'ed:
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// set all controllers to idle
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temp.send(new WashingMessage(this, TEMP_IDLE));
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water.send(new WashingMessage(this, WATER_IDLE));
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spin.send(new WashingMessage(this, SPIN_OFF));
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System.out.println("washing stop program terminated");
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}
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}
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}
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