[gd_scene load_steps=18 format=3 uid="uid://djf10pcubimfn"] [ext_resource type="Texture2D" uid="uid://df04268jurax7" path="res://textures/AxelNpc.png" id="1_bwt8a"] [ext_resource type="Texture2D" uid="uid://bjou2c1ygtuyu" path="res://textures/coast_sand_rocks_02_diff_4k.png" id="1_ecmet"] [ext_resource type="Texture2D" uid="uid://d0tjgn7clnu6j" path="res://textures/coast_sand_rocks_02_nor_gl_4k.png" id="2_brd00"] [ext_resource type="Texture2D" uid="uid://rxyxalv0cgcw" path="res://textures/coast_sand_rocks_02_rough_4k.png" id="3_acdmk"] [ext_resource type="Script" path="res://Playermovementimbus.gd" id="5_8sb4c"] [ext_resource type="AudioStream" uid="uid://d0lbrjwmvi8c" path="res://Sounds/running-in-grass-6237.mp3" id="6_vbopi"] [sub_resource type="BoxMesh" id="BoxMesh_0lm1w"] size = Vector3(5, 5, 5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j65y2"] albedo_texture = ExtResource("1_bwt8a") metallic_specular = 0.56 metallic_texture_channel = 2 normal_enabled = true normal_texture = ExtResource("2_brd00") uv1_scale = Vector3(2.385, 2.385, 2.385) uv1_offset = Vector3(-0.675, -1.035, -0.505) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_t5jnf"] data = PackedVector3Array(-2.5, 2.5, 2.5, 2.5, 2.5, 2.5, -2.5, -2.5, 2.5, 2.5, 2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, 2.5, 2.5, -2.5, -2.5, 2.5, -2.5, 2.5, -2.5, -2.5, -2.5, 2.5, -2.5, -2.5, -2.5, -2.5, 2.5, -2.5, -2.5, 2.5, 2.5, 2.5, 2.5, 2.5, -2.5, 2.5, -2.5, 2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, -2.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, 2.5, -2.5, -2.5, -2.5, -2.5, 2.5, 2.5, -2.5, -2.5, 2.5, -2.5, -2.5, -2.5, 2.5, 2.5, 2.5, -2.5, 2.5, 2.5, 2.5, 2.5, -2.5, -2.5, 2.5, 2.5, -2.5, 2.5, -2.5, 2.5, 2.5, -2.5, -2.5, -2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, -2.5, 2.5, -2.5, 2.5, 2.5, -2.5, -2.5, -2.5, -2.5, -2.5) [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_jyng4"] sky_top_color = Color(0.25098, 0.431373, 0.792157, 1) sky_horizon_color = Color(0.560784, 0.623529, 0.878431, 1) sky_curve = 0.0304595 sky_energy_multiplier = 2.17 sky_cover_modulate = Color(0.223529, 1, 1, 1) ground_bottom_color = Color(0.396078, 0, 0, 1) ground_horizon_color = Color(1, 0.705882, 0.611765, 1) ground_energy_multiplier = 2.45 [sub_resource type="Sky" id="Sky_1lu5x"] sky_material = SubResource("ProceduralSkyMaterial_jyng4") [sub_resource type="Environment" id="Environment_kvgi4"] background_mode = 2 background_energy_multiplier = 0.58 sky = SubResource("Sky_1lu5x") tonemap_mode = 2 glow_enabled = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j8jma"] albedo_texture = ExtResource("1_ecmet") albedo_texture_force_srgb = true roughness_texture = ExtResource("3_acdmk") normal_enabled = true normal_texture = ExtResource("2_brd00") uv1_scale = Vector3(60, 60, 60) [sub_resource type="PlaneMesh" id="PlaneMesh_521e4"] material = SubResource("StandardMaterial3D_j8jma") size = Vector2(300, 300) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_8ldex"] data = PackedVector3Array(150, 0, 150, -150, 0, 150, 150, 0, -150, -150, 0, 150, -150, 0, -150, 150, 0, -150) [sub_resource type="CapsuleMesh" id="CapsuleMesh_kuie4"] [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_8qgqb"] points = PackedVector3Array(-0.125207, -0.532801, -0.480507, 0.0227831, 0.47607, 0.498884, 0.169713, 0.559144, 0.464172, 0.231051, -0.803591, 0.320455, 0.40741, 0.651043, -0.243523, -0.482789, 0.594843, 0.0822132, -0.362868, -0.682312, 0.289697, 0.469044, -0.654529, -0.0662713, -0.127444, 0.842701, -0.338103, -0.393435, -0.683942, -0.244717, 0.438255, 0.623309, 0.200849, 0.0841477, 0.977454, 0.114795, -0.0682023, -0.976458, -0.12927, 0.20055, -0.563129, -0.451454, -0.185527, 0.595453, -0.453475, -0.273363, 0.592268, 0.407754, -0.00693649, -0.476823, 0.49966, 0.375821, -0.588614, 0.316955, 0.111579, 0.563059, -0.481177, -0.41725, 0.527866, -0.270497, -0.484546, -0.596972, -0.0665097, -0.279747, 0.908561, 0.0533361, -0.250197, -0.880712, 0.205319, 0.263647, -0.902771, -0.127394, 0.293368, 0.871526, -0.157196, 0.373412, -0.526319, -0.328246, 0.499663, 0.476641, -0.00688856, 0.0531056, 0.875001, 0.324703, -0.154543, -0.590854, 0.465879, -0.0972799, -0.782358, -0.398188, -0.387649, -0.498171, 0.31565, -0.30068, -0.587995, -0.388901) [node name="Node3D" type="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.523526, -0.989922, -2.7507) [node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."] transform = Transform3D(0.990946, 0.0875846, -0.101762, 0, 0.757929, 0.652337, 0.134263, -0.64643, 0.751067, 0.90302, 11.3485, 5.24126) light_energy = 1.599 light_indirect_energy = 4.97 light_volumetric_fog_energy = 2.203 light_angular_distance = 8.12 [node name="Axelstone" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.81179, 1.70808, -26.9124) mesh = SubResource("BoxMesh_0lm1w") surface_material_override/0 = SubResource("StandardMaterial3D_j65y2") [node name="StaticBody3D" type="StaticBody3D" parent="Axelstone"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Axelstone/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_t5jnf") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_kvgi4") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("PlaneMesh_521e4") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_8ldex") [node name="CharacterBody3D" type="CharacterBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 37.4697, -10.6226) script = ExtResource("5_8sb4c") [node name="AudiostreamPlayer3DSTEP" type="AudioStreamPlayer" parent="CharacterBody3D"] stream = ExtResource("6_vbopi") [node name="MeshInstance3D" type="MeshInstance3D" parent="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_kuie4") [node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("ConvexPolygonShape3D_8qgqb") [node name="Neck" type="Node3D" parent="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.48771, 0) [node name="Camera3D" type="Camera3D" parent="CharacterBody3D/Neck"]