GodotDemo/Sta298E.tmp
2023-11-05 17:45:37 +01:00

113 lines
6.2 KiB
Text

[gd_scene load_steps=18 format=3 uid="uid://djf10pcubimfn"]
[ext_resource type="Script" path="res://PlayerCharacterBody3D.gd" id="1_5sofw"]
[ext_resource type="Texture2D" uid="uid://df04268jurax7" path="res://textures/AxelNpc.png" id="1_bwt8a"]
[ext_resource type="Texture2D" uid="uid://bjou2c1ygtuyu" path="res://textures/coast_sand_rocks_02_diff_4k.png" id="1_ecmet"]
[ext_resource type="Texture2D" uid="uid://d0tjgn7clnu6j" path="res://textures/coast_sand_rocks_02_nor_gl_4k.png" id="2_brd00"]
[ext_resource type="Texture2D" uid="uid://rxyxalv0cgcw" path="res://textures/coast_sand_rocks_02_rough_4k.png" id="3_acdmk"]
[ext_resource type="AudioStream" uid="uid://d0lbrjwmvi8c" path="res://Sounds/running-in-grass-6237.mp3" id="6_vbopi"]
[sub_resource type="BoxMesh" id="BoxMesh_0lm1w"]
size = Vector3(5, 5, 5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j65y2"]
albedo_texture = ExtResource("1_bwt8a")
metallic_specular = 0.56
metallic_texture_channel = 2
normal_enabled = true
normal_texture = ExtResource("2_brd00")
uv1_scale = Vector3(2.385, 2.385, 2.385)
uv1_offset = Vector3(-0.675, -1.035, -0.505)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_t5jnf"]
data = PackedVector3Array(-2.5, 2.5, 2.5, 2.5, 2.5, 2.5, -2.5, -2.5, 2.5, 2.5, 2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, 2.5, 2.5, -2.5, -2.5, 2.5, -2.5, 2.5, -2.5, -2.5, -2.5, 2.5, -2.5, -2.5, -2.5, -2.5, 2.5, -2.5, -2.5, 2.5, 2.5, 2.5, 2.5, 2.5, -2.5, 2.5, -2.5, 2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, -2.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, 2.5, -2.5, -2.5, -2.5, -2.5, 2.5, 2.5, -2.5, -2.5, 2.5, -2.5, -2.5, -2.5, 2.5, 2.5, 2.5, -2.5, 2.5, 2.5, 2.5, 2.5, -2.5, -2.5, 2.5, 2.5, -2.5, 2.5, -2.5, 2.5, 2.5, -2.5, -2.5, -2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, -2.5, 2.5, -2.5, 2.5, 2.5, -2.5, -2.5, -2.5, -2.5, -2.5)
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_jyng4"]
sky_top_color = Color(0.25098, 0.431373, 0.792157, 1)
sky_horizon_color = Color(0.560784, 0.623529, 0.878431, 1)
sky_curve = 0.0304595
sky_energy_multiplier = 2.17
sky_cover_modulate = Color(0.223529, 1, 1, 1)
ground_bottom_color = Color(0.396078, 0, 0, 1)
ground_horizon_color = Color(1, 0.705882, 0.611765, 1)
ground_energy_multiplier = 2.45
[sub_resource type="Sky" id="Sky_1lu5x"]
sky_material = SubResource("ProceduralSkyMaterial_jyng4")
[sub_resource type="Environment" id="Environment_kvgi4"]
background_mode = 2
background_energy_multiplier = 0.58
sky = SubResource("Sky_1lu5x")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j8jma"]
albedo_texture = ExtResource("1_ecmet")
albedo_texture_force_srgb = true
roughness_texture = ExtResource("3_acdmk")
normal_enabled = true
normal_texture = ExtResource("2_brd00")
uv1_scale = Vector3(60, 60, 60)
[sub_resource type="PlaneMesh" id="PlaneMesh_521e4"]
material = SubResource("StandardMaterial3D_j8jma")
size = Vector2(300, 300)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_8ldex"]
data = PackedVector3Array(150, 0, 150, -150, 0, 150, 150, 0, -150, -150, 0, 150, -150, 0, -150, 150, 0, -150)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_kuie4"]
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_8qgqb"]
points = PackedVector3Array(-0.125207, -0.532801, -0.480507, 0.0227831, 0.47607, 0.498884, 0.169713, 0.559144, 0.464172, 0.231051, -0.803591, 0.320455, 0.40741, 0.651043, -0.243523, -0.482789, 0.594843, 0.0822132, -0.362868, -0.682312, 0.289697, 0.469044, -0.654529, -0.0662713, -0.127444, 0.842701, -0.338103, -0.393435, -0.683942, -0.244717, 0.438255, 0.623309, 0.200849, 0.0841477, 0.977454, 0.114795, -0.0682023, -0.976458, -0.12927, 0.20055, -0.563129, -0.451454, -0.185527, 0.595453, -0.453475, -0.273363, 0.592268, 0.407754, -0.00693649, -0.476823, 0.49966, 0.375821, -0.588614, 0.316955, 0.111579, 0.563059, -0.481177, -0.41725, 0.527866, -0.270497, -0.484546, -0.596972, -0.0665097, -0.279747, 0.908561, 0.0533361, -0.250197, -0.880712, 0.205319, 0.263647, -0.902771, -0.127394, 0.293368, 0.871526, -0.157196, 0.373412, -0.526319, -0.328246, 0.499663, 0.476641, -0.00688856, 0.0531056, 0.875001, 0.324703, -0.154543, -0.590854, 0.465879, -0.0972799, -0.782358, -0.398188, -0.387649, -0.498171, 0.31565, -0.30068, -0.587995, -0.388901)
[node name="Node3D" type="Node3D"]
[node name="Axelstone" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.81179, 1.70808, -26.9124)
mesh = SubResource("BoxMesh_0lm1w")
surface_material_override/0 = SubResource("StandardMaterial3D_j65y2")
[node name="StaticBody3D" type="StaticBody3D" parent="Axelstone"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Axelstone/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_t5jnf")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_kvgi4")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_521e4")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_8ldex")
[node name="CharacterBody3D" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 167.441, -10.6226)
script = ExtResource("1_5sofw")
[node name="Walking_Sound" type="AudioStreamPlayer" parent="CharacterBody3D"]
stream = ExtResource("6_vbopi")
[node name="MeshInstance3D" type="MeshInstance3D" parent="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("CapsuleMesh_kuie4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("ConvexPolygonShape3D_8qgqb")
[node name="Neck" type="Node3D" parent="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.48771, 0)
[node name="Camera3D" type="Camera3D" parent="CharacterBody3D/Neck"]
[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.990946, 0.0875846, -0.101762, 0, 0.757929, 0.652337, 0.134263, -0.64643, 0.751067, 0.90302, 11.3485, 5.24126)
light_energy = 1.599
light_indirect_energy = 4.97
light_volumetric_fog_energy = 2.203
light_angular_distance = 8.12