Recursion limit for bailing on unsolvable, more extensive testing and additions to interface

This commit is contained in:
Imbus 2023-12-10 13:36:51 +01:00
parent 6366a5e0f2
commit 196f066281
3 changed files with 93 additions and 25 deletions

View file

@ -2,6 +2,7 @@ package sudoku;
public class Solver implements SudokuSolver {
private int[][] board = null;
private int tries = 0;
public Solver() {
board = new int[9][9];
@ -47,6 +48,12 @@ public class Solver implements SudokuSolver {
* @return true if solved
*/
private boolean solve(int row, int col) {
if (++tries >= 10000) {
if (tries == 10000)
System.out.println(String.format("Likely unsolvable. Tries: %d", tries));
return false;
}
if (row < 0 || row > 9 || col < 0 || col > 9) {
return false;
}
@ -61,6 +68,7 @@ public class Solver implements SudokuSolver {
// If we have a "number" in the current cell
// recursively call solve() on the next cell
// until we find a zero (empty cell)
if (board[row][col] != 0) {
return solve(row + 1, col);
}
@ -76,17 +84,28 @@ public class Solver implements SudokuSolver {
}
}
// Reset the current cell to zero and backtrack
board[row][col] = 0;
return false;
}
/**
* Randomizes the board. This guarantees a solvable board.
* {@inheritDoc}
* <p>
* Default difficulty is 3
*/
public void randomizeBoard() {
randomizeBoard(3);
}
/**
* {@inheritDoc}
*/
@Override
public void randomizeBoard() {
public void randomizeBoard(int difficulty) {
int amount_prefilled = (difficulty * 9) + 1;
this.clear();
for (int i = 0; i < 9; ++i) {
for (int i = 0; i < amount_prefilled; ++i) {
int row = (int) (Math.random() * 9);
int col = (int) (Math.random() * 9);
int val = (int) (Math.random() * 9) + 1;
@ -94,6 +113,12 @@ public class Solver implements SudokuSolver {
board[row][col] = val;
}
}
// Recursively call randomizeBoard() until we get a solvable board
// This is expensive, and there should be some voodoo magic that computes this in n^2 time
if (!isSolvable()) {
randomizeBoard(difficulty);
}
}
/**
@ -121,32 +146,25 @@ public class Solver implements SudokuSolver {
* {@inheritDoc}
*/
@Override
public boolean isLegal(int row, int col, int val) {
if (row < 0 || row >= 9 || col < 0 || col >= 9 || val < 1 || val > 9) {
public boolean isLegal(int row, int col, int num) {
// Sanity check
if (row < 0 || row >= 9 || col < 0 || col >= 9 || num < 1 || num > 9) {
return false;
}
// Check if val is already in col
for (int i = 0; i < 9; ++i) {
if (val == board[i][col]) {
return false;
}
}
// Check if val is already in row
for (int j = 0; j < 9; ++j) {
if (val == board[row][j]) {
return false;
// Check both the row and column
for (int i = 0; i < 9; i++) {
if (board[row][i] == num || board[i][col] == num) {
return false; // 'num' is already in the row or column
}
}
// Check the 3x3 box
int boxRowOffset = (row / 3) * 3;
int boxColOffset = (col / 3) * 3;
for (int k = 0; k < 3; ++k) {
for (int m = 0; m < 3; ++m) {
if (val == board[boxRowOffset + k][boxColOffset + m]) {
if (num == board[boxRowOffset + k][boxColOffset + m]) {
return false;
}
}
@ -156,6 +174,22 @@ public class Solver implements SudokuSolver {
return true;
}
/**
* {@inheritDoc}
*/
public boolean isSolvable() {
// We want to work on a copy
int[][] copy = new int[9][9];
for (int row = 0; row < 9; row++) {
System.arraycopy(board[row], 0, copy[row], 0, 9);
}
Solver copyModel = new Solver();
copyModel.setBoard(copy);
return copyModel.solve();
}
/**
* Checks if the board is solved
*
@ -213,7 +247,7 @@ public class Solver implements SudokuSolver {
}
}
return true;
return isSolved(row + 1, col);
}
/**

View file

@ -52,7 +52,14 @@ public interface SudokuSolver {
/**
* Randomize the board. Guaranteed to be solvable.
*/
void randomizeBoard();
public void randomizeBoard();
/**
* Randomize the board. Guaranteed to be solvable.
*
* @param difficulty 0-9, 0 being easiest
*/
void randomizeBoard(int difficulty);
/**
* Check if the board is solved
@ -61,6 +68,13 @@ public interface SudokuSolver {
*/
boolean isSolved();
/**
* Checks if the board is solvable
*
* @return true if solvable
*/
boolean isSolvable();
/**
* Clear the board
*/