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196f066281
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383af5be58
3 changed files with 24 additions and 113 deletions
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@ -2,7 +2,6 @@ package sudoku;
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public class Solver implements SudokuSolver {
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private int[][] board = null;
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private int tries = 0;
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public Solver() {
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board = new int[9][9];
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@ -11,7 +10,6 @@ public class Solver implements SudokuSolver {
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/**
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* {@inheritDoc}
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*/
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@Override
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public void setBoard(int[][] board) {
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this.board = board;
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}
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@ -19,7 +17,6 @@ public class Solver implements SudokuSolver {
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/**
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* {@inheritDoc}
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*/
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@Override
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public int[][] getBoard() {
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return board;
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}
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@ -27,7 +24,6 @@ public class Solver implements SudokuSolver {
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/**
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* Resets the board to all zeros
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*/
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@Override
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public void clear() {
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board = new int[9][9];
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}
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@ -35,7 +31,6 @@ public class Solver implements SudokuSolver {
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/**
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* {@inheritDoc}
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*/
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@Override
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public boolean solve() {
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return solve(0, 0);
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}
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@ -48,12 +43,6 @@ public class Solver implements SudokuSolver {
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* @return true if solved
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*/
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private boolean solve(int row, int col) {
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if (++tries >= 10000) {
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if (tries == 10000)
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System.out.println(String.format("Likely unsolvable. Tries: %d", tries));
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return false;
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}
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if (row < 0 || row > 9 || col < 0 || col > 9) {
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return false;
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}
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@ -68,7 +57,6 @@ public class Solver implements SudokuSolver {
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// If we have a "number" in the current cell
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// recursively call solve() on the next cell
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// until we find a zero (empty cell)
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if (board[row][col] != 0) {
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return solve(row + 1, col);
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}
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@ -84,28 +72,16 @@ public class Solver implements SudokuSolver {
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}
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}
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// Reset the current cell to zero and backtrack
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board[row][col] = 0;
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return false;
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}
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/**
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* {@inheritDoc}
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* <p>
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* Default difficulty is 3
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* Randomizes the board. This guarantees a solvable board.
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*/
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public void randomizeBoard() {
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randomizeBoard(3);
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public void randomizeBoard(int difficulty) {
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int amount_prefilled = (difficulty * 9) + 1;
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this.clear();
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for (int i = 0; i < amount_prefilled; ++i) {
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for (int i = 0; i < 9; ++i) {
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int row = (int) (Math.random() * 9);
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int col = (int) (Math.random() * 9);
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int val = (int) (Math.random() * 9) + 1;
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@ -113,18 +89,11 @@ public class Solver implements SudokuSolver {
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board[row][col] = val;
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}
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}
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// Recursively call randomizeBoard() until we get a solvable board
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// This is expensive, and there should be some voodoo magic that computes this in n^2 time
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if (!isSolvable()) {
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randomizeBoard(difficulty);
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}
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public void set(int row, int col, int val) {
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if (row < 9 && col < 9) {
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board[row][col] = val;
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@ -134,7 +103,6 @@ public class Solver implements SudokuSolver {
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/**
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* {@inheritDoc}
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*/
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@Override
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public int get(int row, int col) {
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if (row < 9 && col < 9) {
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return board[row][col];
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@ -145,26 +113,32 @@ public class Solver implements SudokuSolver {
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/**
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* {@inheritDoc}
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*/
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@Override
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public boolean isLegal(int row, int col, int num) {
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// Sanity check
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if (row < 0 || row >= 9 || col < 0 || col >= 9 || num < 1 || num > 9) {
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public boolean isLegal(int row, int col, int val) {
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if (row < 0 || row >= 9 || col < 0 || col >= 9 || val < 1 || val > 9) {
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return false;
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}
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// Check both the row and column
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for (int i = 0; i < 9; i++) {
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if (board[row][i] == num || board[i][col] == num) {
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return false; // 'num' is already in the row or column
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// Check if val is already in col
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for (int i = 0; i < 9; ++i) {
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if (val == board[i][col]) {
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return false;
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}
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}
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// Check if val is already in row
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for (int j = 0; j < 9; ++j) {
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if (val == board[row][j]) {
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return false;
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}
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}
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// Check the 3x3 box
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int boxRowOffset = (row / 3) * 3;
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int boxColOffset = (col / 3) * 3;
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for (int k = 0; k < 3; ++k) {
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for (int m = 0; m < 3; ++m) {
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if (num == board[boxRowOffset + k][boxColOffset + m]) {
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if (val == board[boxRowOffset + k][boxColOffset + m]) {
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return false;
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}
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}
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@ -174,28 +148,11 @@ public class Solver implements SudokuSolver {
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return true;
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}
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/**
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* {@inheritDoc}
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*/
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public boolean isSolvable() {
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// We want to work on a copy
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int[][] copy = new int[9][9];
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for (int row = 0; row < 9; row++) {
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System.arraycopy(board[row], 0, copy[row], 0, 9);
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}
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Solver copyModel = new Solver();
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copyModel.setBoard(copy);
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return copyModel.solve();
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}
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/**
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* Checks if the board is solved
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*
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* @return true if solved
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*/
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@Override
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public boolean isSolved() {
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return isSolved(0, 0);
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}
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@ -247,7 +204,7 @@ public class Solver implements SudokuSolver {
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}
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}
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return isSolved(row + 1, col);
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return true;
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}
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/**
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@ -7,7 +7,7 @@ public interface SudokuSolver {
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* @param board a board to copy values from
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* @throws IllegalArgumentException if board is invalid, e.g. not 9x9
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*/
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void setBoard(int[][] board) throws IllegalArgumentException;
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void setBoard(int[][] board);
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/**
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* Get a copy of the sudoku board
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@ -49,32 +49,6 @@ public interface SudokuSolver {
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*/
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void set(int row, int col, int nbr);
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/**
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* Randomize the board. Guaranteed to be solvable.
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*/
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public void randomizeBoard();
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/**
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* Randomize the board. Guaranteed to be solvable.
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*
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* @param difficulty 0-9, 0 being easiest
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*/
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void randomizeBoard(int difficulty);
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/**
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* Check if the board is solved
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*
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* @return true if solved
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*/
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boolean isSolved();
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/**
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* Checks if the board is solvable
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*
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* @return true if solvable
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*/
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boolean isSolvable();
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/**
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* Clear the board
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*/
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@ -1,6 +1,6 @@
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package sudoku;
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import org.junit.jupiter.api.RepeatedTest;
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import org.junit.jupiter.api.Disabled;
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import org.junit.jupiter.api.Test;
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import static org.junit.jupiter.api.Assertions.*;
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import java.util.stream.IntStream;
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@ -45,7 +45,6 @@ class SolverTest {
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}
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@Test
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@RepeatedTest(100)
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void solverTest() {
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Solver solver = new Solver();
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assertFalse(solver.isSolved());
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@ -53,16 +52,12 @@ class SolverTest {
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assertTrue(solver.isSolved());
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solver.clear();
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solver.randomizeBoard();
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assertFalse(solver.isSolved());
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assertTrue(solver.solve());
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}
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@Test
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@RepeatedTest(100)
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void randomizeBoardGuaranteeSolvableTest() {
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Solver solver = new Solver();
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solver.clear();
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solver.randomizeBoard();
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assertTrue(solver.solve());
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assertFalse(solver.isSolved());
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}
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@Test
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@ -84,26 +79,11 @@ class SolverTest {
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}
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@Test
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@Disabled
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void unsolvableTest() {
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Solver solver = new Solver();
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// Simple example
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solver.clear();
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solver.set(0, 0, 1);
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solver.set(0, 1, 1);
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assertFalse(solver.solve());
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// More complex example
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solver.clear();
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solver.set(0, 5, 7);
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solver.set(0, 6, 8);
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solver.set(0, 7, 2);
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solver.set(1, 5, 3);
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solver.set(2, 7, 1);
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solver.set(3, 1, 4);
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solver.set(5, 2, 8);
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solver.set(5, 8, 6);
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solver.set(7, 1, 8);
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assertFalse(solver.solve());
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}
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}
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