Re-implemented demo button
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9e790696a5
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9d39ff5bc2
2 changed files with 18 additions and 2 deletions
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@ -36,6 +36,10 @@ func main() {
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// Register our handlers
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server.Post("/api/register", gs.Register)
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// Register handlers for example button count
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server.Get("/api/button", gs.GetButtonCount)
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server.Post("/api/button", gs.IncrementButtonCount)
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// Announce the port we are listening on and start the server
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err = server.Listen(fmt.Sprintf(":%d", conf.Port))
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if err != nil {
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@ -10,16 +10,19 @@ import (
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// The actual interface that we will use
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type GlobalState interface {
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Register(c *fiber.Ctx) error
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GetButtonCount(c *fiber.Ctx) error
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IncrementButtonCount(c *fiber.Ctx) error
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}
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// "Constructor"
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func NewGlobalState(db database.Database) GlobalState {
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return &GState{Db: db}
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return &GState{Db: db, ButtonCount: 0}
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}
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// The global state, which implements all the handlers
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type GState struct {
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Db database.Database
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ButtonCount int
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}
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func (gs *GState) Register(c *fiber.Ctx) error {
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@ -34,3 +37,12 @@ func (gs *GState) Register(c *fiber.Ctx) error {
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return c.Status(200).SendString("User added")
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}
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func (gs *GState) GetButtonCount(c *fiber.Ctx) error {
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return c.Status(200).JSON(fiber.Map{"pressCount": gs.ButtonCount})
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}
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func (gs *GState) IncrementButtonCount(c *fiber.Ctx) error {
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gs.ButtonCount++
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return c.Status(200).JSON(fiber.Map{"pressCount": gs.ButtonCount})
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}
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