Seed saving to flash with regular intervals

This commit is contained in:
Imbus 2025-02-13 00:35:28 +01:00
parent 344975bd8a
commit 50e640ea84
2 changed files with 84 additions and 12 deletions

71
rand.c
View file

@ -1,22 +1,79 @@
#include "rand.h"
#include "ch32fun.h"
#include <stdint.h> #include <stdint.h>
#include <stdint.h> #define BUILD_SEED \
((uint64_t)(__TIME__[0]) * (uint64_t)(__TIME__[1]) * \
(uint64_t)(__TIME__[3]) * (uint64_t)(__TIME__[4]) * \
(uint64_t)(__TIME__[6]) * (uint64_t)(__TIME__[7]))
#define BUILD_SEED ((uint64_t)(__TIME__[0]) * (uint64_t)(__TIME__[1]) * \ #define FLASH_SEED_ADDR ((uintptr_t *)0x08003700) // PRNG state storage
(uint64_t)(__TIME__[3]) * (uint64_t)(__TIME__[4]) * \ #define PRNG_SAVE_INTERVAL 50 // Save every 1000 calls to prand()
(uint64_t)(__TIME__[6]) * (uint64_t)(__TIME__[7]))
static uint64_t seed = BUILD_SEED; static uint64_t seed = BUILD_SEED;
void sprand(uint64_t s) { // Initialize this to something close to interval
seed = s ? s : 1; // Ensure the seed is never 0 static int prand_counter = PRNG_SAVE_INTERVAL - 10;
}
uint64_t prand() { uint64_t prand() {
seed = seed * 6364136223846793005ULL + 1; seed = seed * 6364136223846793005ULL + 1;
if (++prand_counter >= PRNG_SAVE_INTERVAL) {
rand_save_to_flash();
prand_counter = 0;
}
return seed; return seed;
} }
uint64_t prand_range(uint64_t min, uint64_t max) { uint64_t prand_range(uint64_t min, uint64_t max) {
return min + (prand() % (max - min + 1)); return min + (prand() % (max - min + 1));
} }
void sprand(uint64_t s) {
if (s) {
seed = s;
} else {
rand_reseed();
}
}
void rand_reseed() {
uint64_t stored_seed = *(volatile uint64_t *)FLASH_SEED_ADDR;
if (stored_seed == 0 || stored_seed == 0xFFFFFFFFFFFFFFFFULL) {
seed = BUILD_SEED;
} else {
seed = stored_seed;
}
}
// See:
// https://github.com/cnlohr/ch32v003fun/blob/2ac62072272f2ccd2122e688a9e0566de3976a94/examples/flashtest/flashtest.c
void rand_save_to_flash() {
FLASH->KEYR = 0x45670123; // Unlock flash
FLASH->KEYR = 0xCDEF89AB;
FLASH->MODEKEYR = 0x45670123; // Unlock programming mode
FLASH->MODEKEYR = 0xCDEF89AB;
// Erase the flash page
FLASH->CTLR = CR_PAGE_ER;
FLASH->ADDR = (intptr_t)FLASH_SEED_ADDR;
FLASH->CTLR = CR_STRT_Set | CR_PAGE_ER;
while (FLASH->STATR & FLASH_STATR_BSY); // Wait for erase
// Write new seed
FLASH->CTLR = CR_PAGE_PG;
FLASH->CTLR = CR_BUF_RST | CR_PAGE_PG;
FLASH->ADDR = (intptr_t)FLASH_SEED_ADDR;
((uint32_t *)FLASH_SEED_ADDR)[0] = (uint32_t)seed;
((uint32_t *)FLASH_SEED_ADDR)[1] = (uint32_t)(seed >> 32);
FLASH->CTLR = CR_PAGE_PG | FLASH_CTLR_BUF_LOAD;
while (FLASH->STATR & FLASH_STATR_BSY); // Wait for completion
FLASH->CTLR = CR_PAGE_PG | CR_STRT_Set; // Commit write
while (FLASH->STATR & FLASH_STATR_BSY); // Wait for completion
}

25
rand.h
View file

@ -2,18 +2,18 @@
#include <stdint.h> #include <stdint.h>
/** /**
* @brief Sets the seed for the custom random number generator. * @brief Sets the seed for the PRNG.
* *
* This function initializes the seed value used by rand_custom(). * @param s The specific seed value or zero. If zero is passed, it will call
* Providing the same seed will produce the same sequence of random numbers. * rand_reseed().
*
* @param s The seed value (must be nonzero for best results).
*/ */
void sprand(uint64_t s); void sprand(uint64_t s);
/** /**
* @brief Generates a pseudo-random 64-bit number. * @brief Generates a pseudo-random 64-bit number.
* *
* Saves PRNG state to flash periodically.
*
* Uses a simple Linear Congruential Generator (LCG) to produce * Uses a simple Linear Congruential Generator (LCG) to produce
* a sequence of pseudo-random numbers. * a sequence of pseudo-random numbers.
* *
@ -32,3 +32,18 @@ uint64_t prand();
* @return A random number between min and max. * @return A random number between min and max.
*/ */
uint64_t prand_range(uint64_t min, uint64_t max); uint64_t prand_range(uint64_t min, uint64_t max);
/**
* @brief Saves the current PRNG seed to flash memory.
*
* This function erases the designated flash page and writes the current seed
* to ensure the PRNG state persists across resets.
*/
void rand_save_to_flash();
/**
* @brief Re-seeds the PRNG seed state from either flash or BUILD_SEED.
*
* This function will not write to flash.
*/
void rand_reseed();