Total rework of simulator for dev branch. Create separate thread for interrupt processes. Tick-accurate simulation of timers. Non-blocking character input for running in realtime mode. Decouple hardware sim from grbl code as much as possible. Expanded command line options. Provisions for cross-platform solution.
This commit is contained in:
parent
92d6c2bca5
commit
8c9f3bca65
33 changed files with 1062 additions and 437 deletions
16
sim/platform_linux.h
Normal file
16
sim/platform_linux.h
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
#ifdef platform_h
|
||||
#error "platform implementation already defined"
|
||||
#else
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
|
||||
typedef struct {
|
||||
pthread_t tid;
|
||||
int exit;
|
||||
} plat_thread_t;
|
||||
|
||||
typedef void*(*plat_threadfunc_t)(void*);
|
||||
#define PLAT_THREAD_FUNC(name,arg) void* name(void* arg)
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue