#include "freelist.h" #include "stddef.h" #include #include #include #include #include struct FreeListBlock { struct FreeListBlock *next; }; /* Initialize the FreeList */ int fl_init(FreeList *fl, uintptr_t start, uintptr_t end, size_t itemsize) { size_t size = ALIGN(itemsize); if (!fl || end <= start) return EXIT_FAILURE; fl->start = start; fl->end = end; fl->size = size; fl->allocated = 0; FreeListBlock *block = (FreeListBlock *)start; for (size_t i = 0; i < fl_capacity(fl); i++) { block->next = (FreeListBlock *)((void *)block + size); block = block->next; } block->next = NULL; fl->free = (FreeListBlock *)start; return EXIT_SUCCESS; } /* Allocate some memory from the FreeList */ void *fl_alloc(FreeList *fl) { if (!fl->free) return NULL; FreeListBlock *m = fl->free; fl->free = fl->free->next; fl->allocated++; memset((void *)m, 0, sizeof(FreeListBlock)); return ((void *)m); } /* Return some memory to the FreeList */ int fl_free(FreeList *fl, void *ptr) { if (!fl_is_managed(fl, ptr)) { return EXIT_FAILURE; /* We cant free memory we do not own */ } FreeListBlock *block = (FreeListBlock *)(uintptr_t)ptr; block->next = fl->free; fl->free = block; fl->allocated--; return EXIT_SUCCESS; } /* Returns how many slots are occupied */ size_t fl_allocated(FreeList *fl) { return fl->allocated; } /* Returns how many free slots are available (O(1)) */ size_t fl_available(FreeList *fl) { return fl_capacity(fl) - fl->allocated; } /* Returns the total amount of items the freelist will hold */ size_t fl_capacity(FreeList *fl) { return (fl->end - fl->start) / fl->size; } /* Check if a piece of memory is managed by the FreeList */ int fl_is_managed(FreeList *fl, void *ptr) { return ((uintptr_t)ptr >= fl->start && (uintptr_t)ptr < fl->end); } /* Returns the ratio of metadata versus data as a scalar in range 0..1 */ float fl_utilization(FreeList *fl, size_t itemsize) { return (float)itemsize / fl->size; } /* Walks the free pages/slots, returns total count (O(n), given no cycles) */ size_t fl_check(FreeList *fl) { int avail = 0; FreeListBlock *cursor = fl->free; while (cursor->next != NULL) { avail++; cursor = cursor->next; } return avail; }