const std = @import("std"); const multiboot = @import("../../../src/kernel/multiboot.zig"); pub const Module = struct { region: Range, name: []const u8, }; pub const Map = struct { virtual: Range, physical: ?Range, }; pub const Range = struct { start: usize, end: usize, }; pub const MemProfile = struct { vaddr_end: [*]u8, vaddr_start: [*]u8, physaddr_end: [*]u8, physaddr_start: [*]u8, mem_kb: u32, modules: []Module, virtual_reserved: []Map, physical_reserved: []Range, fixed_allocator: std.heap.FixedBufferAllocator, }; // The size of the fixed allocator used before the heap is set up. Set to 1MiB. const FIXED_ALLOC_SIZE = 1024 * 1024; pub fn virtToPhys(virt: var) @TypeOf(virt) { const T = @TypeOf(virt); return switch (@typeInfo(T)) { .Pointer => @intToPtr(T, @ptrToInt(virt) - KERNEL_ADDR_OFFSET), .Int => virt - KERNEL_ADDR_OFFSET, else => @compileError("Only pointers and integers are supported"), }; } pub fn physToVirt(phys: var) @TypeOf(phys) { const T = @TypeOf(phys); return switch (@typeInfo(T)) { .Pointer => @intToPtr(T, @ptrToInt(phys) + KERNEL_ADDR_OFFSET), .Int => phys + KERNEL_ADDR_OFFSET, else => @compileError("Only pointers and integers are supported"), }; }