fix an exit/exit deadlock -> one more locking protocol violation
increase timer rate from 1/second to 10/second
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parent
b19adf79f9
commit
4e62de64cd
3 changed files with 22 additions and 17 deletions
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@ -294,17 +294,21 @@ reparent(struct proc *p, struct proc *parent) {
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int child_of_init = (p->parent == initproc);
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for(pp = proc; pp < &proc[NPROC]; pp++){
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if (pp != p && pp != parent) {
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// this code uses pp->parent without holding pp->lock.
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// acquiring the lock first could cause a deadlock
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// if pp or a child of pp were also in exit()
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// and about to try to lock p.
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if(pp->parent == p){
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// pp->parent can't change between the check and the acquire()
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// because only the parent changes it, and we're the parent.
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acquire(&pp->lock);
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if(pp->parent == p){
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pp->parent = initproc;
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if(pp->state == ZOMBIE) {
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if(!child_of_init)
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acquire(&initproc->lock);
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wakeup1(initproc);
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if(!child_of_init)
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release(&initproc->lock);
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}
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pp->parent = initproc;
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if(pp->state == ZOMBIE) {
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if(!child_of_init)
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acquire(&initproc->lock);
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wakeup1(initproc);
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if(!child_of_init)
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release(&initproc->lock);
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}
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release(&pp->lock);
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}
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