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121
bootmain.c
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121
bootmain.c
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#include <types.h>
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#include <elf.h>
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#include <x86.h>
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/**********************************************************************
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* This a dirt simple boot loader, whose sole job is to boot
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* an elf kernel image from the first IDE hard disk.
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*
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* DISK LAYOUT
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* * This program(boot.S and main.c) is the bootloader. It should
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* be stored in the first sector of the disk.
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*
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* * The 2nd sector onward holds the kernel image.
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*
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* * The kernel image must be in ELF format.
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*
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* BOOT UP STEPS
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* * when the CPU boots it loads the BIOS into memory and executes it
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*
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* * the BIOS intializes devices, sets of the interrupt routines, and
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* reads the first sector of the boot device(e.g., hard-drive)
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* into memory and jumps to it.
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*
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* * Assuming this boot loader is stored in the first sector of the
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* hard-drive, this code takes over...
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*
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* * control starts in bootloader.S -- which sets up protected mode,
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* and a stack so C code then run, then calls cmain()
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*
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* * cmain() in this file takes over, reads in the kernel and jumps to it.
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**********************************************************************/
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#define SECTSIZE 512
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#define ELFHDR ((struct Elf *) 0x10000) // scratch space
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void readsect(void*, uint32_t);
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void readseg(uint32_t, uint32_t, uint32_t);
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void
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cmain(void)
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{
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struct Proghdr *ph, *eph;
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// read 1st page off disk
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readseg((uint32_t) ELFHDR, SECTSIZE*8, 0);
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// is this a valid ELF?
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if (ELFHDR->e_magic != ELF_MAGIC)
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goto bad;
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// load each program segment (ignores ph flags)
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ph = (struct Proghdr *) ((uint8_t *) ELFHDR + ELFHDR->e_phoff);
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eph = ph + ELFHDR->e_phnum;
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for (; ph < eph; ph++)
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readseg(ph->p_va, ph->p_memsz, ph->p_offset);
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// call the entry point from the ELF header
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// note: does not return!
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((void (*)(void)) (ELFHDR->e_entry & 0xFFFFFF))();
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bad:
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outw(0x8A00, 0x8A00);
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outw(0x8A00, 0x8E00);
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while (1)
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/* do nothing */;
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}
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// Read 'count' bytes at 'offset' from kernel into virtual address 'va'.
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// Might copy more than asked
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void
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readseg(uint32_t va, uint32_t count, uint32_t offset)
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{
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uint32_t end_va;
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va &= 0xFFFFFF;
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end_va = va + count;
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// round down to sector boundary
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va &= ~(SECTSIZE - 1);
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// translate from bytes to sectors, and kernel starts at sector 1
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offset = (offset / SECTSIZE) + 1;
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// If this is too slow, we could read lots of sectors at a time.
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// We'd write more to memory than asked, but it doesn't matter --
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// we load in increasing order.
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while (va < end_va) {
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readsect((uint8_t*) va, offset);
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va += SECTSIZE;
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offset++;
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}
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}
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void
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waitdisk(void)
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{
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// wait for disk reaady
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while ((inb(0x1F7) & 0xC0) != 0x40)
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/* do nothing */;
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}
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void
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readsect(void *dst, uint32_t offset)
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{
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// wait for disk to be ready
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waitdisk();
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outb(0x1F2, 1); // count = 1
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outb(0x1F3, offset);
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outb(0x1F4, offset >> 8);
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outb(0x1F5, offset >> 16);
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outb(0x1F6, (offset >> 24) | 0xE0);
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outb(0x1F7, 0x20); // cmd 0x20 - read sectors
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// wait for disk to be ready
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waitdisk();
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// read a sector
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insl(0x1F0, dst, SECTSIZE/4);
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}
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