bootloader reads into a physical address (not a virtual address)
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							|  | @ -73,17 +73,17 @@ readsect(void *dst, uint offset) | |||
|   insl(0x1F0, dst, SECTSIZE/4); | ||||
| } | ||||
| 
 | ||||
| // Read 'count' bytes at 'offset' from kernel into virtual address 'va'.
 | ||||
| // Read 'count' bytes at 'offset' from kernel into physical address 'pa'.
 | ||||
| // Might copy more than asked.
 | ||||
| void | ||||
| readseg(uchar* va, uint count, uint offset) | ||||
| readseg(uchar* pa, uint count, uint offset) | ||||
| { | ||||
|   uchar* eva; | ||||
|   uchar* epa; | ||||
| 
 | ||||
|   eva = va + count; | ||||
|   epa = pa + count; | ||||
| 
 | ||||
|   // Round down to sector boundary.
 | ||||
|   va -= offset % SECTSIZE; | ||||
|   pa -= offset % SECTSIZE; | ||||
| 
 | ||||
|   // Translate from bytes to sectors; kernel starts at sector 1.
 | ||||
|   offset = (offset / SECTSIZE) + 1; | ||||
|  | @ -91,6 +91,6 @@ readseg(uchar* va, uint count, uint offset) | |||
|   // If this is too slow, we could read lots of sectors at a time.
 | ||||
|   // We'd write more to memory than asked, but it doesn't matter --
 | ||||
|   // we load in increasing order.
 | ||||
|   for(; va < eva; va += SECTSIZE, offset++) | ||||
|     readsect(va, offset); | ||||
|   for(; pa < epa; pa += SECTSIZE, offset++) | ||||
|     readsect(pa, offset); | ||||
| } | ||||
|  |  | |||
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	 Frans Kaashoek
						Frans Kaashoek