// On-disk file system format. // Both the kernel and user programs use this header file. #define ROOTINO 1 // root i-number #define BSIZE 1024 // block size // Disk layout: // [ boot block | super block | log | inode blocks | // free bit map | data blocks] // // mkfs computes the super block and builds an initial file system. The // super block describes the disk layout: struct superblock { u32 magic; // Must be FSMAGIC u32 size; // Size of file system image (blocks) u32 nblocks; // Number of data blocks u32 ninodes; // Number of inodes. u32 nlog; // Number of log blocks u32 logstart; // Block number of first log block u32 inodestart; // Block number of first inode block u32 bmapstart; // Block number of first free map block }; #define FSMAGIC 0x10203040 #define NDIRECT 12 #define NINDIRECT (BSIZE / sizeof(u32)) #define MAXFILE (NDIRECT + NINDIRECT) // On-disk inode structure struct dinode { short type; // File type short major; // Major device number (T_DEVICE only) short minor; // Minor device number (T_DEVICE only) short nlink; // Number of links to inode in file system u32 size; // Size of file (bytes) u32 addrs[NDIRECT + 1]; // Data block addresses }; // Inodes per block. #define IPB (BSIZE / sizeof(struct dinode)) // Block containing inode i #define IBLOCK(i, sb) ((i) / IPB + sb.inodestart) // Bitmap bits per block #define BPB (BSIZE * 8) // Block of free map containing bit for block b #define BBLOCK(b, sb) ((b) / BPB + sb.bmapstart) // Directory is a file containing a sequence of dirent structures. #define DIRSIZ 14 struct dirent { u16 inum; char name[DIRSIZ]; };