ab0db651af
The x86-64 doesn't just add two levels to page tables to support 64 bit addresses, but is a different processor. For example, calling conventions, system calls, and segmentation are different from 32-bit x86. Segmentation is basically gone, but gs/fs in combination with MSRs can be used to hold a per-core pointer. In general, x86-64 is more straightforward than 32-bit x86. The port uses code from sv6 and the xv6 "rsc-amd64" branch. A summary of the changes is as follows: - Booting: switch to grub instead of xv6's bootloader (pass -kernel to qemu), because xv6's boot loader doesn't understand 64bit ELF files. And, we don't care anymore about booting. - Makefile: use -m64 instead of -m32 flag for gcc, delete boot loader, xv6.img, bochs, and memfs. For now dont' use -O2, since usertests with -O2 is bigger than MAXFILE! - Update gdb.tmpl to be for i386 or x86-64 - Console/printf: use stdarg.h and treat 64-bit addresses different from ints (32-bit) - Update elfhdr to be 64 bit - entry.S/entryother.S: add code to switch to 64-bit mode: build a simple page table in 32-bit mode before switching to 64-bit mode, share code for entering boot processor and APs, and tweak boot gdt. The boot gdt is the gdt that the kernel proper also uses. (In 64-bit mode, the gdt/segmentation and task state mostly disappear.) - exec.c: fix passing argv (64-bit now instead of 32-bit). - initcode.c: use syscall instead of int. - kernel.ld: load kernel very high, in top terabyte. 64 bits is a lot of address space! - proc.c: initial return is through new syscall path instead of trapret. - proc.h: update struct cpu to have some scratch space since syscall saves less state than int, update struct context to reflect x86-64 calling conventions. - swtch: simplify for x86-64 calling conventions. - syscall: add fetcharg to handle x86-64 calling convetions (6 arguments are passed through registers), and fetchaddr to read a 64-bit value from user space. - sysfile: update to handle pointers from user space (e.g., sys_exec), which are 64 bits. - trap.c: no special trap vector for sys calls, because x86-64 has a different plan for system calls. - trapasm: one plan for syscalls and one plan for traps (interrupt and exceptions). On x86-64, the kernel is responsible for switching user/kernel stacks. To do, xv6 keeps some scratch space in the cpu structure, and uses MSR GS_KERN_BASE to point to the core's cpu structure (using swapgs). - types.h: add uint64, and change pde_t to uint64 - usertests: exit() when fork fails, which helped in tracking down one of the bugs in the switch from 32-bit to 64-bit - vectors: update to make them 64 bits - vm.c: use bootgdt in kernel too, program MSRs for syscalls and core-local state (for swapgs), walk 4 levels in walkpgdir, add DEVSPACETOP, use task segment to set kernel stack for interrupts (but simpler than in 32-bit mode), add an extra argument to freevm (size of user part of address space) to avoid checking all entries till KERNBASE (there are MANY TB before the top 1TB). - x86: update trapframe to have 64-bit entries, which is what the processor pushes on syscalls and traps. simplify lgdt and lidt, using struct desctr, which needs the gcc directives packed and aligned. TODO: - use int32 instead of int? - simplify curproc(). xv6 has per-cpu state again, but this time it must have it. - avoid repetition in walkpgdir - fix validateint() in usertests.c - fix bugs (e.g., observed one a case of entering kernel with invalid gs or proc
105 lines
1.4 KiB
C
105 lines
1.4 KiB
C
#include "types.h"
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#include "x86.h"
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void*
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memset(void *dst, int c, uint n)
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{
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if ((uint64)dst%4 == 0 && n%4 == 0){
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c &= 0xFF;
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stosl(dst, (c<<24)|(c<<16)|(c<<8)|c, n/4);
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} else
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stosb(dst, c, n);
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return dst;
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}
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int
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memcmp(const void *v1, const void *v2, uint n)
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{
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const uchar *s1, *s2;
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s1 = v1;
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s2 = v2;
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while(n-- > 0){
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if(*s1 != *s2)
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return *s1 - *s2;
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s1++, s2++;
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}
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return 0;
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}
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void*
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memmove(void *dst, const void *src, uint n)
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{
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const char *s;
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char *d;
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s = src;
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d = dst;
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if(s < d && s + n > d){
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s += n;
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d += n;
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while(n-- > 0)
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*--d = *--s;
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} else
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while(n-- > 0)
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*d++ = *s++;
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return dst;
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}
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// memcpy exists to placate GCC. Use memmove.
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void*
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memcpy(void *dst, const void *src, uint n)
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{
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return memmove(dst, src, n);
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}
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int
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strncmp(const char *p, const char *q, uint n)
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{
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while(n > 0 && *p && *p == *q)
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n--, p++, q++;
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if(n == 0)
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return 0;
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return (uchar)*p - (uchar)*q;
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}
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char*
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strncpy(char *s, const char *t, int n)
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{
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char *os;
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os = s;
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while(n-- > 0 && (*s++ = *t++) != 0)
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;
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while(n-- > 0)
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*s++ = 0;
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return os;
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}
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// Like strncpy but guaranteed to NUL-terminate.
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char*
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safestrcpy(char *s, const char *t, int n)
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{
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char *os;
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os = s;
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if(n <= 0)
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return os;
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while(--n > 0 && (*s++ = *t++) != 0)
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;
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*s = 0;
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return os;
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}
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int
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strlen(const char *s)
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{
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int n;
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for(n = 0; s[n]; n++)
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;
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return n;
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}
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